For whatever reason I wrote 3.1.0-x up to now, it was v3.0.1-x actually.
New features: <ul> <li> 2D-view in OpenGL - mouse wheel for zoom, left mb pressed to pitch, left mb plus ctrl key to move - ctrl+ins (resp. 0 at number pad) resets view <li> UI configuration - completely new <li> UI new game - revamped (preliminary, I don't like this solution) <li> Configuration is saved in XML format </ul> Unfortunately there are still a lot of bugs in the code. For instance you may experience flickers at 2D view on Windows. You can try one of this versions: Windows, 32bit Linux, Gtk2, 32bit Linux, Qt, 64bit
* bugs in AI fixed * optional auto pause on local games (useful to hide bank for mates) * letter set can be assigned to dictionary (useful for exotic dictionaries like english_phonetic that do not have preset fix implemented) * variable bonus for scrabbles
* improved visualization: antialiasing works with Windows (no "steps" in case of lines), pieces have an (optional) reflection, bonus fields are (optional) transparent, forced redraw after each move * improve presentation of options * a couple of minor bugs fixed
* Designs are fully implemented now (samples Earthgems and Afghan made by @Apollonius are available, however without different model data i.e. board appearence) * some bugs fixed, some improvements on performance
* Bugs in calculation of moves fixed (the number of found words was not equal for running game and post-hoc analysis, probably leading to some other errors) * Bugs in 3d visualization fixed (2d design and letters in 3d broke when on changed settings) * Bug during dragging of letters fixes * CPU consumption reduced (views are not painted on idle anymore but on demand)
* Own display settings for translation and rotation are not destroyed anymore when the options dialog is opened * The first node is now selected by default in configuration tree * Bugs in calculation of moves fixed (the number of computed words was not equal between running game and post-hoc analysis, probably leading to some other errors) * Bugs in 3d visualization fixed (broken 2d design and 3d letters on change of settings) * Minor changes in main menu (word search is located at file now) * Fast access to word search added to toolbar * Original hints revised * Selection of past move (game history) is now possible during network games as well (not only at game end) * Default distance of scrabble cube is adjusted according board size * Running games are loaded automatically after invitions (no explicit refresh necessary anymore) * Rack adjusts its height according tiles (wrapping does not lead to hidden tiles anymore) * Chat input is focused on enter only now * Improved placement of main form panels (bug with wrong cursor symbol removed, easy resizing with splitters, but only 3d view can be used as separate form) * Donation option via Gittip added (https://www.gittip.com/Scrabble3D/) * In network mode, the dialog on new game is auto closed with cancel result after 30s (as for polls)
* Color for chat messages is not misapplied to any information on Linux * Crash on program end fixed * Flicker at 2d board under Windows on mouse actions fixed * Issue about confirmation on next move for time per move fixed * Anagram feature added to word search * File default.lang is not shown in selection anymore (empty translation strings are still not applied)
* Old newgame dialog resurrected * Exception safe formatting arguments (%s vs. %d) * Computer 'trusts' placed words in challenge mode with an adjustable percentage * Final calculation will be shown always after loading the stored game; including zero points for joker * What-If-Only variant (letters on rack can be jokerized by ctrl+right click; but move has to score with at least 50 points)